bonus bMaxHP,2000; bonus bMaxSP,200; bonus2 bSkillAtk,"LK_SPIRALPIERCE",150; bonus bNoSizeFix;
.@r = getequiprefinerycnt(EQI_SHOES); if (eaclass()&EAJL_THIRD && BaseJob == Job_Knight) { bonus2 bSkillAtk,"RK_DRAGONBREATH",5*.@r; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",5*.@r; }