.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_L); if (getskilllv("RK_HUNDREDSPEAR") == 10) skill "LG_SHIELDSPELL",1; if (getskilllv("RK_IGNITIONBREAK") >= 1) bonus bBaseAtk,-120; if (.@r>=18) { bonus bDelayrate,-5; bonus bAspdRate,10; } if (.@r>=21) bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-500;
.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_L); if (getskilllv("LG_SHIELDPRESS") == 10) bonus bDelayrate,-30; if (getskilllv("LG_OVERBRAND") >= 1) bonus bDelayrate,30; if (.@r>=18) { bonus2 bSkillAtk,"LG_EARTHDRIVE",25; bonus2 bSkillAtk,"LG_SHIELDPRESS",25; } if (.@r>=21) bonus2 bSkillCooldown,"LG_EARTHDRIVE",-500;