bonus bMaxHPrate,3; if (getequiprefinerycnt(EQI_ARMOR) >= 7) { bonus bMaxSPrate,2; }
bonus bVariableCastrate,-5; bonus bDelayrate,-5;
bonus bMaxSPrate,3; if (getequiprefinerycnt(EQI_SHOES) >= 7) { bonus bMaxHPrate,2; }
bonus bVariableCastrate,-4; bonus bDelayrate,-4;