bonus bDelayrate,-8;
bonus bDelayrate,-5; bonus2 bSkillCooldown,"SO_EARTHGRAVE",-1000;
bonus2 bSkillCooldown,"SO_DIAMONDDUST",-1000; bonus2 bSkillAtk,"SO_DIAMONDDUST",20*(getequiprefinerycnt(EQI_HEAD_TOP)/2);
bonus bDelayrate,-12; bonus2 bMagicAddRace,RC_All,12;
bonus bDelayrate,-10; bonus bAspdRate,10; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2);
bonus2 bMagicAtkEle,Ele_All,10;