.@r = getequiprefinerycnt(EQI_GARMENT)/3; autobonus "{ bonus bLongAtkRate,100; }",10+(20*.@r),5000,BF_WEAPON; bonus2 bSkillAtk,"RK_IGNITIONBREAK",5*.@r; bonus2 bSkillAtk,"RK_SONICWAVE",5*.@r; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",5*.@r;