.@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus bPerfectHitAddRate,20*.@r; bonus bLongAtkRate,5*.@r; bonus2 bSkillAtk,"MO_CHAINCOMBO",5*.@r; bonus2 bSkillAtk,"SR_KNUCKLEARROW",5*.@r; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",5*.@r;