bonus2 bSkillCooldown,"BO_ACIDIFIED_ZONE_FIRE",-300; bonus2 bSkillCooldown,"BO_ACIDIFIED_ZONE_GROUND",-300; bonus2 bSkillCooldown,"BO_ACIDIFIED_ZONE_WATER",-300; bonus2 bSkillCooldown,"BO_ACIDIFIED_ZONE_WIND",-300;