bonus bShortAtkRate,20; bonus2 bSkillAtk,"IG_OVERSLASH",15;
bonus2 bMagicAtkEle,Ele_Holy,20; bonus2 bSkillAtk,"IG_CROSS_RAIN",15;
.@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bMagicAtkEle,Ele_Holy,5*.@r; bonus2 bSkillAtk,"IG_CROSS_RAIN",4*.@r; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_B) { bonus2 bSkillAtk,"IG_CROSS_RAIN",10; }
.@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus bShortAtkRate,5*.@r; bonus2 bSkillAtk,"IG_OVERSLASH",4*.@r; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_B) { bonus2 bSkillAtk,"IG_OVERSLASH",10; }