bonus2 bSkillAtk,"CD_ARBITRIUM",20; bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",20; bonus2 bSkillAtk,"CD_FRAMEN",15;
bonus bCritAtkRate,25; bonus2 bSkillAtk,"CD_PETITIO",15;
.@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus bCritAtkRate,10*.@r; bonus2 bSkillAtk,"CD_PETITIO",4*.@r; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_B) { bonus2 bSkillAtk,"CD_PETITIO",10; }
.@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"CD_FRAMEN",4*.@r; bonus2 bSkillAtk,"CD_ARBITRIUM",5*.@r; bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",5*.@r; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_B) { bonus2 bSkillAtk,"CD_FRAMEN",10; }