bonus bCritAtkRate,25; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",15;
bonus bLongAtkRate,20; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",15;
.@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus bLongAtkRate,5*.@r; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",4*.@r; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_B) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; }
.@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus bCritAtkRate,10*.@r; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",4*.@r; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_B) { bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; }
bonus2 bAddEle,Ele_All,20; bonus bLongAtkRate,20; bonus bCritical,5; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",30;
bonus2 bAddEle,Ele_All,20; bonus bLongAtkRate,20; bonus bAspdRate,5; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",30;