bonus bFixedCast,-200; bonus bSMatk,20; bonus2 bSkillAtk,"WL_COMET",7*(getequiprefinerycnt(EQI_HEAD_TOP)/2); if ((eaclass()&EAJL_THIRD) && (BaseJob == Job_Sage)) { skill "WL_COMET",3; bonus bUseSPrate,30; } if ((eaclass()&EAJL_THIRD) && (BaseJob == Job_Wizard)) bonus2 bSkillCooldown,"WL_COMET",-20000;