bonus bBaseAtk,50; bonus2 bAddClass,Class_Boss,25; bonus2 bMagicAddClass,Class_Boss,25;
bonus2 bAddRace,RC_All,30; bonus2 bAddItemHealRate,513,30*BaseLevel;
bonus bMaxHPrate,50; bonus2 bSubRace,RC_All,5; bonus bBaseAtk,100; bonus2 bAddClass,Class_Boss,30;