.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR);
bonus bAtkRate,5;
if (.@sum >= 7) {
bonus bDelayrate,-5;
}
if (.@sum >= 18) {
bonus2 bSkillAtk,"LG_OVERBRAND",20;
}
if (.@sum >= 22) {
autobonus3 "{ bonus2 bAddRace,RC_Fish,50; bonus2 bAddRace,RC_Demon,50; bonus bBaseAtk,50; }",1000,10000,"LG_OVERBRAND";
}
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