bonus bBaseAtk,100; bonus2 bAddSize,Size_All,15; bonus2 bIgnoreDefClassRate,Class_Normal,20;
bonus bBaseAtk,100; bonus2 bAddSize,Size_All,30; bonus2 bIgnoreDefClassRate,Class_Normal,20;
.@g = getenchantgrade(EQI_ARMOR); if (.@g>=ENCHANTGRADE_D) { bonus bVariableCastrate,-15; if (.@g>=ENCHANTGRADE_C) { bonus bMaxHP,2500; bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_B) { bonus bAspdRate,15; if (.@g>=ENCHANTGRADE_A) { bonus bFixedCast,-300; } } } }