bonus bHit,50; bonus bMaxHPrate,50; bonus2 bResEff,Eff_Freeze,10000; bonus5 bAutoSpellWhenHit,"ST_FULLSTRIP",1,-100,BF_WEAPON,1; if (readparam(bLuk)>=110) bonus bHit,50;
bonus2 bMagicAddRace,RC_All,30;