bonus2 bSubEle,Ele_Neutral,20; bonus bFlee,20; bonus2 bHPLossRate,100,6000; bonus2 bSPLossRate,6,6000;
bonus bSPGainValue,-1*(20+(getequiprefinerycnt(EQI_GARMENT)/2)); bonus bMaxSPrate,44;
.@r = getequiprefinerycnt(EQI_GARMENT); bonus bMaxSPrate,50; bonus bHealPower2,3*.@r; bonus bShortAtkRate,.@r;
bonus bFlee2,5; bonus2 bExpAddRace,RC_All,20; bonus bSpeedRate,25;