.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillAtk,"WL_CRIMSONROCK",2*.@r;
if (.@r >= 10)
autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,15; }",10,10000,BF_MAGIC,"{ specialeffect2 255; }";
if (.@r >= 12) {
bonus bMaxHPrate,5;
bonus bMaxSPrate,5;
bonus2 bMagicAddSize,Size_All,10;
}
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