bonus2 bMagicAtkEle,Ele_All,15; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bMagicAddRace,RC_All,12; bonus2 bSkillAtk,"AG_MYSTERY_ILLUSION",20; }
bonus2 bMagicAtkEle,Ele_All,15; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bMagicAddRace,RC_All,12; bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",20; }