bonus bLongAtkRate,10; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bAddClass,Class_All,12; bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",20; }
bonus2 bMagicAtkEle,Ele_All,15; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bMagicAddClass,Class_All,12; bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",20; }