.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillCooldown,"GC_DARKCROW",-10000; bonus2 bAddRace,RC_All,4*(.@r/2); bonus2 bSkillAtk,"GC_CROSSIMPACT",10*(.@r/2);
.@r = getequiprefinerycnt(EQI_HEAD_TOP); skill "RA_UNLIMIT",1; bonus2 bSkillCooldown,"RA_UNLIMIT",180000; bonus2 bSubEle,Ele_All,30; bonus2 bAddRace,RC_All,4*(.@r/2); bonus2 bSkillAtk,"SC_TRIANGLESHOT",10*(.@r/2); sc_end SC_UNLIMIT;