bonus2 bAddSize,Size_All,15;
bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",10;
if (getequiprefinerycnt(EQI_HAND_R)>=10) {
bonus bCritAtkRate,20;
bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",10;
}
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_C) {
bonus bPAtk,5;
bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",15;
}
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