bonus2 bMagicAddSize,Size_All,15;
bonus2 bSkillAtk,"EM_LIGHTNING_LAND",5;
if (getequiprefinerycnt(EQI_HEAD_TOP)>=10) {
bonus bMatkRate,15;
bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10;
}
if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_C) {
bonus bSMatk,5;
bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10;
}
|