.@r = getequiprefinerycnt(EQI_HAND_R); bonus bCritAtkRate,20; bonus2 bSkillAtk,"GC_CROSSIMPACT",10*(.@r/2); bonus2 bSkillAtk,"SHC_SHADOW_STAB",10*(.@r/2);
bonus bMaxHPrate,15; bonus2 bSubClass,Class_Boss,10; skill "MG_SAFETYWALL",5;