.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",10*(.@r_weapon/2); bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",10*(.@r_weapon/2);
bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",12*(getequiprefinerycnt(EQI_HAND_R)/2); bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",12*(getequiprefinerycnt(EQI_HAND_R)/2);
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",15; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",15; bonus2 bSkillAtk,"CD_PETITIO",15; bonus bLongAtkRate,2*(.@r/2);
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",20; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",20; bonus2 bSkillAtk,"CD_PETITIO",20; bonus bLongAtkRate,4*(.@r/2);
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",25; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",25; bonus2 bSkillAtk,"CD_PETITIO",25; bonus bLongAtkRate,6*(.@r/2);
bonus2 bAddSize,Size_All,15; bonus2 bSkillAtk,"CD_PETITIO",10; if (getequiprefinerycnt(EQI_HAND_R)>=10) { bonus bLongAtkRate,20; bonus2 bSkillAtk,"CD_PETITIO",10; } if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_C) { bonus bPAtk,5; bonus2 bSkillAtk,"CD_PETITIO",15; }
bonus bLongAtkRate,20; bonus bCritical,10; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) bonus2 bSkillAtk,"CD_PETITIO",10;