bonus2 bSkillCooldown,"SS_KUNAIKAITEN",-300;
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"SS_KUNAIKUSSETSU",.@sum; if (getenchantgrade(EQI_SHOES)>=ENCHANTGRADE_B) { bonus2 bSkillCooldown,"SS_KUNAIKAITEN",-200; }