bonus2 bSkillAtk,"SS_SEKIENHOU",20; bonus2 bSkillAtk,"SS_ANTENPOU",15;
.@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"SS_SEKIENHOU",5*.@r; bonus2 bSkillAtk,"SS_ANTENPOU",4*.@r; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_B) { bonus2 bSkillAtk,"SS_ANTENPOU",10; }