bonus bShortAtkRate,15; bonus2 bSkillAtk,"CD_EFFLIGO",45; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP); skill "ABC_UNLUCKY_RUSH",3; bonus2 bSkillAtk,"CD_EFFLIGO",.@sum; bonus2 bSkillCooldown,"CD_PETITIO",-150; }
bonus2 bMagicAtkEle,Ele_Holy,10; bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bSkillAtk,"AB_ADORAMUS",45; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillAtk,"AB_ADORAMUS",2*.@sum; if (getskilllv("AB_ADORAMUS") > 0) { bonus4 bAutoSpellOnSkill,"CD_ARBITRIUM","AB_ADORAMUS",getskilllv("AB_ADORAMUS"),1000; } }
bonus2 bSkillAtk,"CD_PNEUMATICUS_PROCELLA",15; bonus2 bSkillAtk,"CD_ARBITRIUM",20; bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",20; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillAtk,"CD_PNEUMATICUS_PROCELLA",.@sum; bonus2 bSkillAtk,"CD_ARBITRIUM",.@sum; bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",.@sum; }