bonus bMaxHP,7000; bonus bFixedCast,-500; bonus bFlee2,12;
bonus bShortAtkRate,15; bonus bLongAtkRate,15; bonus2 bMagicAtkEle,Ele_All,15; bonus bLongAtkDef,15; bonus2 bSubEle,Ele_All,5;
bonus bHealPower,20; bonus bAddItemHealRate,20; autobonus2 "{ bonus bVit,200; }",30,10000,BF_WEAPON; if (eaclass()&EAJL_THIRD && (BaseJob == Job_Priest)) skill "MG_ENERGYCOAT",1;
bonus2 bSubSize,Size_Medium,15; if (readparam(bSta)>=90) { bonus bLongAtkDef,10; bonus bNearAtkDef,-10; }
bonus2 bMagicSubSize,Size_All,15; if (readparam(bWis)>=90) { bonus bLongAtkDef,-10; bonus bNearAtkDef,10; }
bonus bAllStats,5; bonus bDelayrate,-7;