bonus3 bAutoSpell,"MG_FROSTDIVER",3,250;
bonus bMaxHPrate,50; bonus3 bAddEffWhenHit,Eff_Freeze,2000,ATF_WEAPON|ATF_MAGIC; /*Unknown Rate*/
.@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; bonus2 bAddEffWhenHit,Eff_Freeze,2000; bonus2 bAddEle,Ele_Water,5*.@r;
if (getequiprefinerycnt(EQI_ARMOR)>=7) { bonus bMaxHPrate,70; bonus2 bAddSize,Size_All,25; bonus2 bMagicAddSize,Size_All,25; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; }