bonus2 bAddSize,Size_All,20; bonus2 bSkillAtk,"RA_AIMEDBOLT",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2);
bonus2 bAddRace,RC_All,15; bonus2 bSkillAtk,"RA_ARROWSTORM",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2);
bonus bBaseAtk,80; bonus bCritAtkRate,15; bonus2 bSkillAtk,"SN_SHARPSHOOTING",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2);