bonus2 bAddSize,Size_All,15;
bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10;
if (getequiprefinerycnt(EQI_HAND_R)>=10) {
bonus bShortAtkRate,20;
bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10;
}
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_C) {
bonus bPAtk,5;
bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",15;
}
|