bonus bLongAtkRate,15; bonus2 bSkillAtk,"MT_SPARK_BLASTER",45; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillAtk,"MT_TRIPLE_LASER",.@sum; bonus2 bSkillCooldown,"MT_SPARK_BLASTER",-150; bonus2 bSkillAtk,"MT_SPARK_BLASTER",.@sum; }