.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddSize,Size_All,15; bonus2 bSkillAtk,"RK_WINDCUTTER",12*(.@r_weapon/2);
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"RK_WINDCUTTER",15; bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",15; bonus bShortAtkRate,2*(.@r/2);
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"RK_WINDCUTTER",20; bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",20; bonus bShortAtkRate,4*(.@r/2);
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"RK_WINDCUTTER",25; bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",25; bonus bShortAtkRate,6*(.@r/2);
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"RK_WINDCUTTER",10*(.@r_weapon/2);
bonus bCritAtkRate,20; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",20;