bonus bCritAtkRate,20; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",20;
bonus2 bSkillCooldown,"MT_AXE_STOMP",-400; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) bonus2 bSkillAtk,"MT_AXE_STOMP",10;
bonus2 bSkillCooldown,"IG_OVERSLASH",-400; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) bonus2 bSkillAtk,"IG_OVERSLASH",10;