.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bAddRace,RC_Formless,15;
bonus2 bAddRace,RC_Undead,15;
bonus2 bAddRace,RC_Brute,15;
bonus2 bAddRace,RC_Plant,15;
bonus2 bAddRace,RC_Insect,15;
bonus2 bAddRace,RC_Fish,15;
bonus2 bAddRace,RC_Demon,15;
bonus2 bAddRace,RC_DemiHuman,15;
bonus2 bAddRace,RC_Angel,15;
bonus2 bAddRace,RC_Dragon,15;
bonus2 bSkillAtk,"NC_AXETORNADO",12*(.@r_weapon/2);
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